Mario
Mario, the classic by Nintendo, has always been a favorite game of mine. For quite a while I had planned to create my own version, and this project is the result. Using a combination of Microsoft's DirectX technology and the Visual Basic programming language, I created the game engine as well as a user-friendly level editor to make customization easy.
1. Easily create custom levels and share with friends
2. Play a fun, challenging version of the classic game
3. Runs in 640x480, 320x240, or full-screen
4. Uses DirectX for graphics and DirectSound for audio, ensuring optimum speed
[Download Mario](http://www.charlesleifer.com/media/downloads/setup.exe)
http://www.charlesleifer.com/photos/look-familiar/
http://www.charlesleifer.com/photos/smash-sequence/
http://www.charlesleifer.com/photos/a-glimpse-of-level-ten/
http://www.charlesleifer.com/photos/level-editor/